Hall of Horrors #6: The Birthday Party of No Return!
Lee Hargrove wishes he could be lucky like his friend Cory Duckworth. Cory has to be the luckiest kid on the planet. Even Laura Groden, the girl Lee has a crush on, prefers to hang out with Cory. All Lee wants in life is to get a scholarship to Summer Sports Camp. But there's only one scholarship from his school and he's competing against Cory and Laura.
Then Lee receives a good luck charm in the mail. It's a vulture's claw and Lee's life seems to change immediately. Until bad things start to happen.....
Hall of Horrors #5: Don't Scream!
Jack Harmon finds a cell phone on the school bus. He raises the phone to his ear and hears a girl's voice:
"Hi, Jack. Don't scream. I've been waiting for you. I'm your new friend."
Jack thinks it's a joke. He tries to end the call, then turn the phone off, but the girl's voice won't go away:
"Don't make me angry, Jack. I'm warning you."
Jack is puzzled and a little frightened. He must obey her every wish. She appears in all sorts of electronic devices-he can't escape her. "Don't scream, Jack. I'm just a voice. But you're going to be my body."
She begins to force him to do dangerous things, like stealing a laptop from school. Can Jack find a way to outwit her before he is doomed to a life of crime?
Hall of Horrors#4: Why I Quit Zombie School
Matt was never a superstar in school, but he's definitely the most energetic and quick-witted student here. But what's up with the others? His suspicions are finally confirmed when Franny, his new friend asks, "How long have you been dead?"
To his horror, Matt realizes his parents have unknowingly enrolled him in a zombie school. When Matt overhears the zombie plans to march and claim the whole city for the undead, he has to make a frightening choice- protect himself and continue his charade-or reveal his aliveness and try to save the unsuspecting alive people in the town.
Hall of Horrors #3: The Five Masks of Dr. ScreemIt's Halloween and Monica Anderson is out Trick-or-Treating with her younger brother. They knock on the door of an old, creepy house and are met by a strange woman who pleads for their help. Every year she must battle for the control of five sacred masks with the evil Dr. Screem. These artifacts have the power to manipulate the world around them. Monica doesn't want to help at first but then Screem bursts in and steals the masks. This sets her and her brother off on a Halloween mission that will change their lives forever!
Hall of Horrors #2: Night of the Giant EverythingWhen 11-year-old Steven Sweeney is tricked into drinking a strange mixture of chemicals by his classmates, things begin to get strange. Either his toothbrush is growing, or he is shrinking! Steven has to navigate his way through gigantic dust bunnies, enormous birds, and other once seemingly harmless, everyday items to get to his best friend's house for help. Will he be able to make it through the day and return to his original size?
Hall of Horrors #1: Claws!The Hall of Horrors is open. Step into the nightmare! Mickey and Amanda are put in charge of their vacationing neighbors' cat, Bella. All they have to do is make sure she has enough to eat and doesn't destroy the house. Seems simple enough. But Bella escapes from the house and disappears. Mickey thinks she may have been hit by a car but there is no body. Amanda has an idea to replace the cat with a look-alike from the local pet store Cat Heaven. They find a cat that looks exactly like Bella, but the clerk won't sell it to them, so they decide to steal it. Big mistake! These cats are more than they seem to be....
The Horror At Chiller House
Jonathan Chiller has called the kids from books #13-18 back to HorrorLand to collect payment. The only way for the kids to get back home is for them to win at a HorrorLand-style scavenger hunt. They each must find a red chest. Inside, the miniature Horror will act as a portal to send them back home.
They'll be competing against Murder the Clown, Chef Belcher, Mondo the Magical, and three other unsavory characters from the previous six books. Little do they know that all six adversaries are actually Chiller in disguise. And Chiller will lie and cheat his way to victory.
Slappy New Year!
Ray Gordon is a brave kid. He wants to try out all of the scariest rides at HorrorLand. Unfortunately, his brother, Brandon, is scared of everything - loud noises, roller coasters, and even the wooden dummy named Slappy that Ray gets from Jonathan Chiller's gift shop. There's something not quite right about the evil look on the puppet's face. Ray usually enjoys scaring Brandon but his parents made him promise to stop it, if he wants to have his huge New Year's Eve party. Which is why it is so strange that things keep happening to his younger brother.
But if Ray isn't the one behind these nasty pranks, who could it be?
Is it possible that those words he read really did bring Slappy to life?
The Wizard of Ooze
While visiting HorrorLand, Marco Gonzales and his friend Gabriella Smith find a rare edition of the The Wizard of Ooze at Jonathan Chiller's HorrorLand shop. The Ooze is a popular graphic novel series about an evil mutant who is made of oil sludge. Marco is excited because in the back of the comic are secret instructions on how to gain your own super powers. Unfortunately, after mentioning the special edition at a comic convention, a couple of unsavory characters want the book, including a guy dressed in an Ooze costume.
Marco could really use those super powers right about now!
Twins Chris and Meg have a problem. A problem names Weirdo: a smelly pink alien with disgusting habits that won't leave them alone. And when hundreds of similar aliens invade their town, the twins have no choice but to risk using the HorrorLand souvenir. Will it save--or harm--them? Chris and Meg are sucked back into HorrorLand, where Jonathan Chiller sends them on a terrifying Halloween adventure inside the park.
This extra-long, extra-scary Halloween Special Edition is a HorrorLand first!
Heads. You Lose!
Jessica Bowen and Ryan Chang bring home a two-headed "joke" coin from the HorrorLand souvenir shop. A simple coin toss transports them to a world of terror. They find themselves back in time, being chased by guards who accuse them of beheading the prince. Unless they can avenge him and reunite him with his head, their own heads will be on the chopping block!
Little Shop of Hamsters
Sam Waters is desperate to have a pet. But his parents say that first, Sam must prove he's responsible. So he takes an after-school job in a pet store called Little Shop of Hamsters. To his horror, Sam soon finds that cute, little hamsters can become very UNCUTE monsters. Suddenly, Sam isn't fighting for a pet--he's fighting to survive! Could the souvenir he got in HorrorLand have anything to do with this?
Each eerie adventure of the next seven-book arc begins with a trip to the Chiller House, a gift shop only found in HorrorLand. Kids are invited to take a little horror home with them and given a souvenir and a miniature Horror. At home, the kids experience wild things with their "free" gift, while the glowing, menacing Horror keeps an eye on the fun. When it's time for their payment, the Horror takes them back to shopkeeper Jonathan Chiller.
When The Ghost Dog Howls
Twelve-year-olds Andy and Marnie had an awesome week in HorrorLand-despite their freaky encounter with Murder the Clown and the zombie mob. Then they think they've won big when they get a FREE souvenir from HorrorLand's Chiller House-and they're not so worried that the shopkeeper said they'd have to "pay later." Or that the hound's tooth is rumored to be haunted. It's totally worth the risk to have a tooth that grants wishes. But when Andy hears howling at night and Marnie starts acting strange, they begin to rethink the gift from HorrorLand.
Unlucky book #13 kicks off an entirely new type of terror that will keep you guessing and quaking until book #19. Each eerie adventure of the next seven-book arc begins with a trip to the Chiller House, a gift shop only found in HorrorLand. Kids are invited to take a little horror home with them and given a souvenir and a miniature Horror. At home, the kids experience wild things with their "free" gift, while the glowing, menacing Horror keeps an eye on the fun. When it's time for their payment, the Horror takes them back to shopkeeper Jonathan Chiller.
The Streets of Panic Park
The kids who are trapped in HorrorLand thought they had reason enough to panic. That was before they reached Panic Park. It seemed like the only way to escape the mysterious villain who's playing puppet-master with their lives. But Panic Park is a perilous place, and it makes HorrorLand seem like HappyLand!
Now they must face their greatest fears--and team up with the unlikeliest allies--in this shocking conclusion to the ride of a lifetime.
Escape From Horrorland
Not long ago, Luke and Lizzy Morris dared to spend one day at HorrorLand, the terrifying theme park where nightmares come to life. They thought that NOTHING could lure them back, but their travel plans are about to change....Who--or WHAT--is summoning ordinary kids to HorrorLand and trapping them there? Luke and Lizzy are determined to find out. They've gathered every clue, and they even launched their own secret website at EscapeHorrorLand.com. This time, Luke and Lizzy are prepared to face any danger--and any villain.
Or so they thought...
Help! We Have Strange Powers!
Twelve-year-old twins Jillian and Jackson are startled when they discover they can read each other's thoughts. But that's not all. They can read other people's thoughts, too! The strange new powers are exciting...at first. But soon they discover that somebody else knows their secret. Somebody who will stop at nothing to control their powers....They can't start trusting people in HorrorLand, either. One of the kids might be a traitor. Every time is looks as if they are getting away, the bad guys are waiting for them.
Who's too blame?
Welcome To Camp Slither
Twelve-year-old Boone and his sister Heather love animals of every kind. That's why they wanted to come to Camp Hither. The wild legends of man-eating snakes and disappearing campers are hisss-terical! But Camp Hither has a cold-blooded secret: Somebody has unleashed a hungry horde of slithery snakes! Can these two survive long enough to accept their invitation to HorrorLand?
Yesssssss! But only if they figure out why Camp Hither is crawling with trouble.
Say Cheese and Die Screaming!
GONE in a FLASH! A picture is worth a thousand screams-if it's taken with an evil camera that has a nasty vision of the future. Julie's future doesn't look pretty. And neither does anyone else's after they're caught in her lens! Things start looking up when Julie gets to HorrorLand. That is, until she starts falling down...into the Tunnel of Screams. Someone--or something--is inviting ordinary kids to HorrorLand and trapping them there. But they're not the only guests of the terrifying theme park.
Slappy the Dummy, Monster Blood, and other vile villains have joined the terror trip, too.
My Friends Call Me Monster
Before joining the other kids trapped in HorrorLand, Michael Munroe will learn a few new lessons in FEAR: Never trust a teacher who calls everybody "Little Monsters." Be careful if that teacher invites you to lunch at her house.
And never EVER trust a teacher with a giant monster egg in her own attic--especially if it's about to hatch!
Who's Your Mummy?
Abby and Peter are staying with Uncle Jonathan in an eerie old village. Their uncle knows a lot about Egyptian pyramids, and his living room even looks like an ancient tomb. Do other secrets lurk inside Uncle Jonathan's house? MUM's the word! Next, Abby and Peter will get all WRAPPED up in a terrifying mystery. Slappy the Dummy and other villains have been sighted in HorrorLand theme park.
A monster named Byron might offer help . . . if they can find him.
Dr. Maniac Vs. Robby Schwartz
Robby publishes a daily comic strip on the Web. It features Dr. Maniac, a villain with a wicked grin and even wickeder superpowers. And now Dr. Maniac is on the loose . . . in the real world! Will Robby survive his encounter with Dr. Maniac and join the other kids who have been summoned to HorrorLand?
Either way, danger is drawing closer and closer. . . .
The Scream of the Haunted Mask
After the worst Halloween ever, Carly Beth assumed that nothing could be scarier than a drooling rubber mask with a mind of its own. The Haunted Mask is its name. Don't wear it out.
One year later, the ugly, green mask mysteriously calls out to her again, and ugly, green masks don't like to be ignored.
If Carly Beth can survive the night, even a terrifying amusement park like HorrorLand might seem like a vacation. Then again, maybe not . . .
Monster Blood for Breakfast
For an athlete like Matt Daniels, breakfast is the most important meal of the day. It's also the most dangerous. That's because somebody is about to pull a mean prank. The recipe is simple: Just add gooey, green Monster Blood.
As if Matt's problems weren't big and slimy enough, an invitation to HorrorLand is also on its way. Can Matt survive inside a terrifying scream park where trouble lurks behind every turnstile? Can YOU?
Creep from the Deep
Billy and his sister, Sheena, unwittingly dive into a terrifying mystery when they accept a surprise invitation to HorrorLand--the amusement park that always lives up to its name.
But first Billy and Sheena must sink or swim aboard a doomed ship that happens to be underwater--with a captain who happens to be dead. At least, he used to be!
Revenge of the Living Dummy
The thrill ride begins when 12-year-old Britney Crosby encounters an old ventriloquist's dummy with a lively secret--and a wicked plan.
Just when she thinks the nightmare is over, Britney receives an invitation to an amusement park where everything is not as it seems. Who--or what--is summoning ordinary kids to HorrorLand? Britney and her friends must find out fast--or remain trapped forever in the scariest place on Earth.
How many have you read?